monstermasher: (Default)
JUMPSCARES MOD. ([personal profile] monstermasher) wrote in [community profile] jumpscares2015-07-09 11:52 am

( OPEN ) GAME START.

▶ WHO: Everyone.
▶ DATE: July 9th, 2015 (Day 1)
▶ WARNINGS: Blood, violence, general zombie horror.
▶ SUMMARY: You've met with a bad... however that line goes. Welcome to Earth.

GOOD MORNING!


Please try and ignore whatever it is that you just heard. It should only last for up to a minute... maybe.

It... it is morning, right?

There are no windows.

There's a light, but it's barely considered one. The compound runs on a solar generator, but that doesn't mean it has a lot of power. The light seems to be hanging from the ceiling, swinging precariously. That's when you might actually start to wake up, sit up, find the things that are familiar to you... and then some of the things that aren't. It'd be wise to explore the small room you're in before leaving through the steel door, but there's nobody around to tell you that.

Outside is a tightly knit compound, just as dark and metallic as the room. The hallway you're in houses dozens more doors identical to yours, and if you're unlucky there may be more people poking their heads out through them, just like you. There's a dull glowing sign that reads MEDICAL BAY but not all of you remember being hurt. Some of you may be just fine, apart from the memory of the sound you heard when waking up.

The Medical Bay is stocked with enough medicine to last a couple of months. There's almost everything that can be found in a hospital. Somebody was thinking ahead.

Outside of the Medical Bay are more doors, some are even locked—many aren't. There are living quarters, a food storage, a kitchen, some laboratories; even a room full of computers and nothing else, all with a screen asking for a password. There's only two doors out of the compound, a vehicle bay with what appear to be a few military jeeps and trucks, and the front doors. It's on the inside of the front doors that something is painted in bright red, flecked with what smell like blood:

DO NOT GO OUTSIDE WITHOUT A GUN AND WATER.
GUNSHOTS ATTRACT THEM.
HOLLOWS IS 1.3 MILES NORTH OF HERE.
GOOD LUCK.


And on the outside of the doors, if you choose to open them:

THE WORLD ENDED JULY 3RD, 2015.


Now... how long ago was that? And where is this place? Luckily for you, Hollows is a small town that can be raided. It hasn't been too long since the apocalypse—surely you'll be able to find something there. Batteries, food, weapons, maybe some people—and what you're guaranteed to find. Them, whatever that means.

Outside of the compound there's a fence with a single gate. Nothing can get past this unless you let them in for tea, so be careful. There's a shooting range and a large shed full of weapons and ammo, enough to last two months if you're careful. Guns, knives, anything that would be used by the military and police is hidden away in the shed. There are even a few hunting bows with arrows.

If you climb up the ladder to the top of the wall, there's enough room to walk along the top. There's definitely something moving in the distance, something you should definitely be worrying about. Maybe it's time to get a good look with a sniper rifle...?

Oh.

It's gone.

Maybe it was just a trick of the light. Regardless, it's impossible for everyone to stay in the compound forever. There are nefarious things at work! The choices are to go to Hollows, stick around, or go somewhere else. Really, the world is almost a blank slate. Maybe more of a used slate, but still yours to explore.

When the night comes, you should be hiding. The screamers, the ragers, whatever the hell they are, are running full tilt through the streets and across the landscape, running through anything in their way, ripping apart anything alive. If you don't make any noise, they won't notice you. Especially since they're stuck listening to each other. But if you get noticed by one, it won't be long until a horde forms... you might be able to outrun one for awhile, but they don't seem to let up on their breakneck pace. Maybe someone should have told you how to kill them.

OOC NOTES.


There will be zombies in Hollows. Whether you meet them on the way there is up to you. Apart from the undead and the animals (maybe somebody should let those poor creatures out of their houses) the town is completely deserted. In fact, the closest thing you can find to a human are the bodies of those who died without being bitten, and there's even few of those. You can find anything you'd find in a normal town here, and are free to loot and raid the houses and stores—the cops won't be coming, after all. The power is OFF apart from what you can find that is solar powered or still has a charge. If you're lucky and find another town while exploring the first few weeks, you might find an area that still has power—thank hydroelectricity.

Just keep in mind travel time... and travel expenses.

You have creative freedom over everything else. The world is open. The only stationary places are landmarks and cities—if you want to go to Texas and talk to the poor astronauts stranded up in space, it's there. (Might be a long trip, though...)

If your character can figure it out by geography before getting to Hollows, the compound is located a few hours from the west coast, in California.

The way to kill a zombie is blunt force to the head. The head doesn't need to be removed, but significant damage needs to be done to it. This does not include the throat—it needs to be a headshot.

There's also a glaring hint. The computers in the compound, asking for a password. It is impossible to hack at this time. There will be more on this later!

Finally, if your character is exploring outside of the compound (or extensively inside of it) there's a comment here for linking me the thread. You can also PM me! I'll be ducking in with what your character may or may not have found, via a response to the actual RP thread.

IF YOU HAVE ANY QUESTIONS please direct them here!
scorpiowned: (pic#1762977)

[personal profile] scorpiowned 2015-07-10 10:04 pm (UTC)(link)
Okay, not going as planned. There's still a lot of noise going on, and it felt like a car just slammed in to the other side of the door, so he does the only thing he can think of.

"That's not what I fucking said at all! That's bad! You're bad!!" Scold the raptor and ease away from the door was all he could come up with, evidently. Yeah...

He decides now is likely a good time to scoot on down the hall.
raptorchallenger: (pic#9321585)

[personal profile] raptorchallenger 2015-07-12 05:10 am (UTC)(link)
The door no longer being encumbered, she's able to finally bump it open and bolt into the hallway, pausing for a moment to get her bearings and catch whatever she can of the strange thing - sight or scent - and then shriek to her absent sisters and give chase.

How are you with running, Grif?
scorpiowned: (pic#1762971)

[personal profile] scorpiowned 2015-07-12 03:27 pm (UTC)(link)
He is literally terrible at it.

He'd ducked around the nearest corner and stopped, beacuse seriously, he's really that bad at running, and he immediately regrets it. He can't see The Angriest Lizard from where he stands, but he can hear that sound, and it sounds like something right from the bowels of hell. There's no outrunning it.

Grif leans back against the wall, drops his arms, and sighs out a long, tired, "Fuuuuck."

His armor holds up against bullets and alien technology pretty well. Maybe it'll hold up against teeth.
raptorchallenger: (pic#9321585)

[personal profile] raptorchallenger 2015-07-12 06:00 pm (UTC)(link)
Echo slows as she comes to the corner, pausing to listen and sniff and ensure her direction, and then breaches her head around to find him. He's in her kill zone now, and she's ducking her head, letting her jaw open wide, and splaying her claws. She still didn't know what this thing was; it didn't smell like meat, but it moved like meat, so maybe there was meat inside?

She would just have to open him up and find out.
scorpiowned: (pic#2040516)

[personal profile] scorpiowned 2015-07-12 06:24 pm (UTC)(link)
You know what's terrifying? That's fucking terrifying. It looks like a garbage disposal made up of nothing but teeth and claws, and Grif thinks for a minute that maybe, maybe he's found something worse than bats.

...Nah, bats are still worse.

Still, it is pretty awful to look at, and he's making all sorts of distressed sounds and flaily movements. He's pretty sure that, of all the ways to go, being eaten by a baby t-rex is maybe pretty cool, but he hasn't come to terms with his death yet. "No!" Which is when his fight-or-flight instinct kicks in, and it decides attempting to punch this thing in the face and then run away is the best option for survival.

Guess no one told his instincts it's a bad idea to shove your arm towards something that looks like a mouth made out of 30 crocodiles.
raptorchallenger: (pic#9321585)

[personal profile] raptorchallenger 2015-07-12 06:38 pm (UTC)(link)
That was pretty much an invitation to eat him. Echo easily dodges the punch, then clamps down on his arm and yanks back. The metal armor is smooth and tough to get a grip on; she grabs the edge of the gaunlet and kicks a leg at his abdomen, catching on the pelvic plating.

It's a challenge but she's suitably agitated at this point to keep working at it. So far he hasn't done anything offensive, so in those regards he's relatively harmless. She pushes her weight froward to knock him down and pin him, biting down repeatedly on the arm until she catches the black undersuiting. It's still rather tough but eventually a small tear gives way and she thinks she's making progress but then two things hit her at once.

There's a weird foamy blood the creature oozes that tastes absolutely foul, accompanied by a pervasive smell coming from the tear that a sharp intake of breath gets a full nose of. It's overwhelming and sharp and in an instant she's letting go and scrabbling back, rubbing at her muzzle and making distressed noises. This thing is definitely not for eating.
scorpiowned: (pic#1762970)

[personal profile] scorpiowned 2015-07-13 02:41 pm (UTC)(link)
Oop. Plan failed.

Grif makes some kind of discouraged noise as his arm is clamped, but that's not as bad as being yanked forwards, then backwards, and you'd best believe he has something to say about it. "Ow! Would you make up your--" Seems like she made up her mind on which direction to go after all; all of a sudden Grif is falling underneath the raptor's weight, landing hard enough for the air to be knocked from his lungs.

It's not so bad, really. The thing is heavy, sure, and it feels weird to have claws and teeth scrabbling all over him, but his armor seems to be doing fine against the assault. He's starting to think maybe luck is on his side this time. "Hah-- oh, shit!" And then he feels it, a weak point in his bodysuit being worn open by all those terrible teeth. Before he has time to properly flail around in a final panic, the weight holding him down is gone and she sounds like she's having a very bad time.

He sits up then, puzzled until he inspects the damaged area. It's slick and gooey, having had the hydrostatic gel layer punctured, and the tear is significant enough to have tricked his suit in to popping off a squirt of biofoam. Grif has never had the gel or biofoam in his mouth before, but he assumes the two enough are bad enough on their own. Mixed together, yeah, they're probably a taste-nightmare.

He rolls his shoulders and gingerly begins to push himself back up to his feet, which is when he realises being ragdolled by something the size of a pony fucking hurts regardless of who won the fight, but he doesn't feel bad enough to keep his mouth shut. Shame. "What, you're done? Not gonna be an asshole now? No, really, what happened to that tough super-predator thing, are we not doing that anymore?"

Grif finally rights himself with a little sway, looking way too pleased with himself as he stands there, hands on hips. "You sure you don't want to have another round?" He's defeated a fucking dinosaur, okay. He's, like, basically untouchable according to universal rules of badassery.
raptorchallenger: (pic#9321585)

[personal profile] raptorchallenger 2015-07-13 06:07 pm (UTC)(link)
Echo backs away as he stands, hissing and splaying her claws but taking a more defensive position than offensive. This armored, offensively tasting creature might actually be a threat. It's not worth another attack as long as he's not making a further move, though. She shakes her head side to side and claws at her muzzle again to try and get the taste and stench out. What a blow to pride that she's lost this encounter, but taste this bad meant he was probably poisonous or would make her sick.

While she's trying to clear her nose and mouth, she's also keeping an eye on Grif. Just because he tastes foul doesn't mean she won't defend herself if she feels threatened. She sidesteps away, wanting to put space between them without putting her back to him.
scorpiowned: (pic#1762978)

[personal profile] scorpiowned 2015-07-14 03:34 pm (UTC)(link)
She's not actively trying to tear him open anymore, so that's nice. Maybe they've found their peace with each other. Grif relaxes his stance (sort of), drops his arms, and sighs. "So no more of that shit, right? We're okay now. Good boy." He doesn't feel like he's going to immediately die now, but that doesn't mean he's completely comfortable around this giant wild animal who tried to eat him. "If you don't start, I won't start," he says as he begins to take slow steps backwards, down the hall. He's still got shit to do, but he doesn't want to just up and turn his back on Nibbles.

That level of trust just ain't there right now.
raptorchallenger: (Default)

[personal profile] raptorchallenger 2015-07-15 03:16 pm (UTC)(link)
Echo gives him a retreating shriek but she doesn't make any other moves towards him. You taste awful, Armored One. If he's going to be the one retreating, though, she'll hold her ground and watch him leave, still grumbling and snorting the stench out of her nose.