monstermasher: (Default)
JUMPSCARES MOD. ([personal profile] monstermasher) wrote in [community profile] jumpscares2015-07-09 11:52 am

( OPEN ) GAME START.

▶ WHO: Everyone.
▶ DATE: July 9th, 2015 (Day 1)
▶ WARNINGS: Blood, violence, general zombie horror.
▶ SUMMARY: You've met with a bad... however that line goes. Welcome to Earth.

GOOD MORNING!


Please try and ignore whatever it is that you just heard. It should only last for up to a minute... maybe.

It... it is morning, right?

There are no windows.

There's a light, but it's barely considered one. The compound runs on a solar generator, but that doesn't mean it has a lot of power. The light seems to be hanging from the ceiling, swinging precariously. That's when you might actually start to wake up, sit up, find the things that are familiar to you... and then some of the things that aren't. It'd be wise to explore the small room you're in before leaving through the steel door, but there's nobody around to tell you that.

Outside is a tightly knit compound, just as dark and metallic as the room. The hallway you're in houses dozens more doors identical to yours, and if you're unlucky there may be more people poking their heads out through them, just like you. There's a dull glowing sign that reads MEDICAL BAY but not all of you remember being hurt. Some of you may be just fine, apart from the memory of the sound you heard when waking up.

The Medical Bay is stocked with enough medicine to last a couple of months. There's almost everything that can be found in a hospital. Somebody was thinking ahead.

Outside of the Medical Bay are more doors, some are even locked—many aren't. There are living quarters, a food storage, a kitchen, some laboratories; even a room full of computers and nothing else, all with a screen asking for a password. There's only two doors out of the compound, a vehicle bay with what appear to be a few military jeeps and trucks, and the front doors. It's on the inside of the front doors that something is painted in bright red, flecked with what smell like blood:

DO NOT GO OUTSIDE WITHOUT A GUN AND WATER.
GUNSHOTS ATTRACT THEM.
HOLLOWS IS 1.3 MILES NORTH OF HERE.
GOOD LUCK.


And on the outside of the doors, if you choose to open them:

THE WORLD ENDED JULY 3RD, 2015.


Now... how long ago was that? And where is this place? Luckily for you, Hollows is a small town that can be raided. It hasn't been too long since the apocalypse—surely you'll be able to find something there. Batteries, food, weapons, maybe some people—and what you're guaranteed to find. Them, whatever that means.

Outside of the compound there's a fence with a single gate. Nothing can get past this unless you let them in for tea, so be careful. There's a shooting range and a large shed full of weapons and ammo, enough to last two months if you're careful. Guns, knives, anything that would be used by the military and police is hidden away in the shed. There are even a few hunting bows with arrows.

If you climb up the ladder to the top of the wall, there's enough room to walk along the top. There's definitely something moving in the distance, something you should definitely be worrying about. Maybe it's time to get a good look with a sniper rifle...?

Oh.

It's gone.

Maybe it was just a trick of the light. Regardless, it's impossible for everyone to stay in the compound forever. There are nefarious things at work! The choices are to go to Hollows, stick around, or go somewhere else. Really, the world is almost a blank slate. Maybe more of a used slate, but still yours to explore.

When the night comes, you should be hiding. The screamers, the ragers, whatever the hell they are, are running full tilt through the streets and across the landscape, running through anything in their way, ripping apart anything alive. If you don't make any noise, they won't notice you. Especially since they're stuck listening to each other. But if you get noticed by one, it won't be long until a horde forms... you might be able to outrun one for awhile, but they don't seem to let up on their breakneck pace. Maybe someone should have told you how to kill them.

OOC NOTES.


There will be zombies in Hollows. Whether you meet them on the way there is up to you. Apart from the undead and the animals (maybe somebody should let those poor creatures out of their houses) the town is completely deserted. In fact, the closest thing you can find to a human are the bodies of those who died without being bitten, and there's even few of those. You can find anything you'd find in a normal town here, and are free to loot and raid the houses and stores—the cops won't be coming, after all. The power is OFF apart from what you can find that is solar powered or still has a charge. If you're lucky and find another town while exploring the first few weeks, you might find an area that still has power—thank hydroelectricity.

Just keep in mind travel time... and travel expenses.

You have creative freedom over everything else. The world is open. The only stationary places are landmarks and cities—if you want to go to Texas and talk to the poor astronauts stranded up in space, it's there. (Might be a long trip, though...)

If your character can figure it out by geography before getting to Hollows, the compound is located a few hours from the west coast, in California.

The way to kill a zombie is blunt force to the head. The head doesn't need to be removed, but significant damage needs to be done to it. This does not include the throat—it needs to be a headshot.

There's also a glaring hint. The computers in the compound, asking for a password. It is impossible to hack at this time. There will be more on this later!

Finally, if your character is exploring outside of the compound (or extensively inside of it) there's a comment here for linking me the thread. You can also PM me! I'll be ducking in with what your character may or may not have found, via a response to the actual RP thread.

IF YOU HAVE ANY QUESTIONS please direct them here!
reformatted: (pic#7563299)

[personal profile] reformatted 2015-07-13 05:48 pm (UTC)(link)
This unit's prime directive is to assist Professor Kokonoe and eliminate threats to her and Sector Seven. A Prime Field Device is a unit designed to explore the Boundary. An Anti-Sankishin Core Unit is a unit designed with the capacity to eliminate threats in possession of incredible power, specifically the Sankishin.
rexponsible: (Default)

[personal profile] rexponsible 2015-07-14 11:42 am (UTC)(link)
I see.

[Claire slowly digested this information, before inquiring:]

Do you eliminate threats to yourself as well, or simply threats to the professor and to this sector that you mentioned?
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[personal profile] reformatted 2015-07-14 10:11 pm (UTC)(link)
If a hostile is detected, Lambda will eliminate them. Her destruction would prevent missions from being completed.
Edited 2015-07-14 22:12 (UTC)
rexponsible: (Default)

[personal profile] rexponsible 2015-07-15 03:41 pm (UTC)(link)
Alright, then.

[Claire didn't know the abilities of this unit, but she hoped that none of them would have to find out; she didn't fancy the idea of being attacked by whatever threats lay out there.]
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[personal profile] reformatted 2015-07-15 08:45 pm (UTC)(link)
[Once Claire finishes speaking, Lambda falls silent. She merely stands there, single eye glancing at the other woman as if she's waiting for something. Probably because she is: a response. No input means no output, and she's unsure of what else to do now that her current primary source of input has stopped talking. Should she...leave now?]
rexponsible: (Default)

[personal profile] rexponsible 2015-07-15 08:48 pm (UTC)(link)
[So, this was awkward.]

[Claire cleared her throat.]


Well, I'm just going to go look around and see what's going on.

[She waited to see if the unit would volunteer to go and look around with her. Not because she needed the company, but - what did units do in their spare time?]
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[personal profile] reformatted 2015-07-15 08:53 pm (UTC)(link)
[Literally nothing. "Free time" is something she's never had the pleasure of experiencing.

...well, except for that one time.]


You wish to explore the compound?
rexponsible: (Default)

[personal profile] rexponsible 2015-07-15 08:57 pm (UTC)(link)
[Claire nodded.]

Yes. There must be clues as to why we're here and how we got kidnapped, as well as where we are. Hopefully we can find a way to get out as well.

[She had no desire to return to Isla Nublar so soon, but she had no desire to remain a kidnap victim either.]
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[personal profile] reformatted 2015-07-15 09:16 pm (UTC)(link)
[Likewise, Lambda also nodded. Most because it seemed appropriate...and because Claire did.]

Do you require this unit's assistance?
rexponsible: (Default)

[personal profile] rexponsible 2015-07-16 01:46 pm (UTC)(link)
[Oh yes, because Claire - (former?) corporate drone - was the best person to emulate when it came to human behavior.]

[(The Units would all be stubborn workaholics with jam-packed schedules and more business sense than common sense.)]

[She gave Lambda a firm nod.]


Help would be appreciated. We don't know what's out there.

[She stepped out the Unit's room, glancing around before heading down the hallway and into the medical bay.]
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[personal profile] reformatted 2015-07-16 03:41 pm (UTC)(link)
[So literally nothing would change.

Predictable as it is, Lambda floats towards the medical bay as well, hanging back a few feet behind Claire. As they make their way toward the Med Bay, she idly glances around her surroundings, scanning the facility for anything of interest or importance.]
rexponsible: (Default)

[personal profile] rexponsible 2015-07-16 03:59 pm (UTC)(link)
[Claire had already packed away a few medical supplies and canned food for her own use, and they were in the room where she woke up in. Still, there might be some clues to find in the medical bay now that there were two of them, and if there was nothing there, they could move on.]

I suppose we should start here.

Maybe you should keep some medical supplies for yourself - just in case.
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[personal profile] reformatted 2015-07-16 04:24 pm (UTC)(link)
[So this is the med bay. It's far less advanced than the one at Sector Seven, but it's got the basic necessities from what she can tell. Refrigerators to store medicine, med kits, bandages, syringes, various pieces of medical equipment, etc.]

Unnecessary. This unit possesses a regeneration ability.

[Not to mention she doesn't exactly have any real places to put them. Maybe she should grab a bag...]
Edited 2015-07-16 16:24 (UTC)
rexponsible: (Default)

[personal profile] rexponsible 2015-07-16 04:27 pm (UTC)(link)
[It was odd enough to see Lambda floating around.]

A regeneration ability? That must come in handy.

[She gave the Unit another piercing look before heading to the tables to see if she could look through folders or other files.]

How long does it take you to heal yourself?
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[personal profile] reformatted 2015-07-17 05:42 am (UTC)(link)
[Oh no, BlazBlue's one weakness: specifics! Just imagine she gave a vaguely quick amount of time.

Also glancing back at Claire and those files.]


How goes your investigation?
rexponsible: (Default)

[personal profile] rexponsible 2015-07-19 12:27 pm (UTC)(link)
[Claire frowned as she found a folder and in it, a grisly photo of a burned arm. She was not accustomed to seeing such things, and the image of it filled her with a sense of dread.]

[She rifled through the folder before finding a number at the back.]


Here's something. Have a look at this and see what you make of it, Lambda.
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[personal profile] reformatted 2015-07-23 02:34 am (UTC)(link)
[Not having found much of her own, Lambda wastes no time at all as she floats over to Claire. The photograph doesn't seem to phase her much, nor does the number written on the folder.]

Case number two... Perhaps an experiment?
Edited 2015-07-23 02:35 (UTC)
rexponsible: (never leaving you)

[personal profile] rexponsible 2015-07-23 12:46 pm (UTC)(link)
That's possible.

[Her frown deepened as she looked it over, as if staring at it would somehow unveil more of its secrets.]

"Case" . . . A case of what? That also makes it sound like a disease.
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[personal profile] reformatted 2015-07-23 04:47 pm (UTC)(link)
It is possible an outbreak occurred. Experimentation would be required in order to synthesize an antidote.
Edited 2015-07-23 16:47 (UTC)
rexponsible: (didn't ask to get made)

[personal profile] rexponsible 2015-07-23 04:50 pm (UTC)(link)
[If you ask her, Claire had had enough of experimentation. They seemed successful at first, but if you didn't know what you were doing, things could go downhill and fast.]

I hope that it didn't involve actually burning patients.

[Though, if they were zombies - which Claire didn't know yet - burning them would have absolutely no effect.]
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[personal profile] reformatted 2015-07-24 01:34 am (UTC)(link)
[You never know. 90% of science is basically just throwing stuff at a wall and seeing what sticks. It's not about why. It's about why not.]

With our current information it is impossible to determine. Though unlikely.

Regardless, there may be more important information to be found. Should we continue to investigate?
rexponsible: (fooled around and fell in love)

[personal profile] rexponsible 2015-07-24 02:01 pm (UTC)(link)
[In the famous words of Dr. Ian Malcolm, "Your scientists were so preoccupied with whether or not they could that they didn't stop to think if they should."]

[Frowning, Claire put the folder back.]


We can move on. Since you have no need for medical supplies, I'll come back to make my own first aid kit.
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[personal profile] reformatted 2015-07-27 05:04 am (UTC)(link)
[...?]

Why not complete it here? It would save time.
rexponsible: (Default)

ooc;

[personal profile] rexponsible 2015-07-19 12:24 pm (UTC)(link)
Thanks! :D
Edited 2015-07-19 12:24 (UTC)