monstermasher: (Default)
JUMPSCARES MOD. ([personal profile] monstermasher) wrote in [community profile] jumpscares2015-07-09 11:52 am

( OPEN ) GAME START.

▶ WHO: Everyone.
▶ DATE: July 9th, 2015 (Day 1)
▶ WARNINGS: Blood, violence, general zombie horror.
▶ SUMMARY: You've met with a bad... however that line goes. Welcome to Earth.

GOOD MORNING!


Please try and ignore whatever it is that you just heard. It should only last for up to a minute... maybe.

It... it is morning, right?

There are no windows.

There's a light, but it's barely considered one. The compound runs on a solar generator, but that doesn't mean it has a lot of power. The light seems to be hanging from the ceiling, swinging precariously. That's when you might actually start to wake up, sit up, find the things that are familiar to you... and then some of the things that aren't. It'd be wise to explore the small room you're in before leaving through the steel door, but there's nobody around to tell you that.

Outside is a tightly knit compound, just as dark and metallic as the room. The hallway you're in houses dozens more doors identical to yours, and if you're unlucky there may be more people poking their heads out through them, just like you. There's a dull glowing sign that reads MEDICAL BAY but not all of you remember being hurt. Some of you may be just fine, apart from the memory of the sound you heard when waking up.

The Medical Bay is stocked with enough medicine to last a couple of months. There's almost everything that can be found in a hospital. Somebody was thinking ahead.

Outside of the Medical Bay are more doors, some are even locked—many aren't. There are living quarters, a food storage, a kitchen, some laboratories; even a room full of computers and nothing else, all with a screen asking for a password. There's only two doors out of the compound, a vehicle bay with what appear to be a few military jeeps and trucks, and the front doors. It's on the inside of the front doors that something is painted in bright red, flecked with what smell like blood:

DO NOT GO OUTSIDE WITHOUT A GUN AND WATER.
GUNSHOTS ATTRACT THEM.
HOLLOWS IS 1.3 MILES NORTH OF HERE.
GOOD LUCK.


And on the outside of the doors, if you choose to open them:

THE WORLD ENDED JULY 3RD, 2015.


Now... how long ago was that? And where is this place? Luckily for you, Hollows is a small town that can be raided. It hasn't been too long since the apocalypse—surely you'll be able to find something there. Batteries, food, weapons, maybe some people—and what you're guaranteed to find. Them, whatever that means.

Outside of the compound there's a fence with a single gate. Nothing can get past this unless you let them in for tea, so be careful. There's a shooting range and a large shed full of weapons and ammo, enough to last two months if you're careful. Guns, knives, anything that would be used by the military and police is hidden away in the shed. There are even a few hunting bows with arrows.

If you climb up the ladder to the top of the wall, there's enough room to walk along the top. There's definitely something moving in the distance, something you should definitely be worrying about. Maybe it's time to get a good look with a sniper rifle...?

Oh.

It's gone.

Maybe it was just a trick of the light. Regardless, it's impossible for everyone to stay in the compound forever. There are nefarious things at work! The choices are to go to Hollows, stick around, or go somewhere else. Really, the world is almost a blank slate. Maybe more of a used slate, but still yours to explore.

When the night comes, you should be hiding. The screamers, the ragers, whatever the hell they are, are running full tilt through the streets and across the landscape, running through anything in their way, ripping apart anything alive. If you don't make any noise, they won't notice you. Especially since they're stuck listening to each other. But if you get noticed by one, it won't be long until a horde forms... you might be able to outrun one for awhile, but they don't seem to let up on their breakneck pace. Maybe someone should have told you how to kill them.

OOC NOTES.


There will be zombies in Hollows. Whether you meet them on the way there is up to you. Apart from the undead and the animals (maybe somebody should let those poor creatures out of their houses) the town is completely deserted. In fact, the closest thing you can find to a human are the bodies of those who died without being bitten, and there's even few of those. You can find anything you'd find in a normal town here, and are free to loot and raid the houses and stores—the cops won't be coming, after all. The power is OFF apart from what you can find that is solar powered or still has a charge. If you're lucky and find another town while exploring the first few weeks, you might find an area that still has power—thank hydroelectricity.

Just keep in mind travel time... and travel expenses.

You have creative freedom over everything else. The world is open. The only stationary places are landmarks and cities—if you want to go to Texas and talk to the poor astronauts stranded up in space, it's there. (Might be a long trip, though...)

If your character can figure it out by geography before getting to Hollows, the compound is located a few hours from the west coast, in California.

The way to kill a zombie is blunt force to the head. The head doesn't need to be removed, but significant damage needs to be done to it. This does not include the throat—it needs to be a headshot.

There's also a glaring hint. The computers in the compound, asking for a password. It is impossible to hack at this time. There will be more on this later!

Finally, if your character is exploring outside of the compound (or extensively inside of it) there's a comment here for linking me the thread. You can also PM me! I'll be ducking in with what your character may or may not have found, via a response to the actual RP thread.

IF YOU HAVE ANY QUESTIONS please direct them here!
antagonize: (080)

[personal profile] antagonize 2015-07-12 07:08 pm (UTC)(link)
[Weak spots aren't the only thing he's searching for, but it's good to get a second opinion on that. It's one thing to look structurally sound, and another thing entirely to be structurally sound. He would know.

He, however, totally does a double-take when he realizes it's freakin' Superman that's talking to him. It's a good thing the helmet is one-way, because his eyes are widening for a second there. Like, uh. Okay. If he doesn't recognize Jason right away, that's good. Now isn't the time to pick a fight with a "friend of the family", and even less so with one who could literally put him through the wall.]


Not what I was looking for, exactly, but thanks.

[S...hrugs... Is he walking on thin ice here? He's trying to gauge that.]
borntochoose: (To go sing it like a hummingbird)

[personal profile] borntochoose 2015-07-13 06:15 pm (UTC)(link)
[He can't see Jason's face indeed- unless he peeked, and right now he doesn't feel like it. Truth be told the Red Hood isn't the weirdest costume he's seen today, so he'll just run with it. For all he knows he's talking to a complete stranger.]

What were you looking for, exactly? Maybe I can help.

[It's very easy to tell he's eager to help. He's good at strategies, and even the general pointed out how easily he got used to giving orders to the military. But none of that helps when there's clearly no plan in motion, no higher ups, no real purpose beyond figure out what the hell is going on.]
antagonize: (078)

[personal profile] antagonize 2015-07-14 09:41 am (UTC)(link)
[Somewhere out there, there is a 15-year-old who would be salivating over the opportunity to talk to Superman. But that's not him, so, mostly? He's kind of weirded out. Freaked out would also be appropriate, but consciously admitting that feels dumb as hell.]

The person who designed this ugly piece of architecture.

[A beat.]

I'm kidding. [The compound is pretty ugly, though.] I'm looking at size, vantage points, escape routes... We woke up in this building. That means it's worth examining as closely as possible.
borntochoose: (Once and forever)

[personal profile] borntochoose 2015-07-15 02:03 pm (UTC)(link)
[Kal snorts at the joke, but otherwise he simply nods. ] I guess. But anyone able to kidnap all of us in here without a single clue on how they did it would know better than to give us clues with the compound itself. I can take a look from above, and so far it looks safe.

It’s very clear to me that they wanted to keep whatever it’s outside… out. [Which makes him want to check outside, to be honest.]
antagonize: (076)

[personal profile] antagonize 2015-07-16 07:26 pm (UTC)(link)
I wouldn't bet on that, y'know. They just don't make kidnappers like they used to, and these guys didn't clean up as well as they thought they did. [That is, if this is a kidnapping. They have too many questions and too little information to work with, but he'll refrain from mentioning what he's found so far.]

Ah, yes. Them. Makes a guy curious — what's so bad about them that you'd need [lazily gesturing around] all of this?
borntochoose: (1 (56))

[personal profile] borntochoose 2015-07-16 08:37 pm (UTC)(link)
No idea. I mean, the obvious theory would be that it's contagious, or that they could hurt us if we go out. But there's only one way to test that- and while I plan on getting to know them soon I want to make sure we've seen everything there's to see in this place first.

But a meeting between us and 'them' is pretty much unavoidable I think. So we better make sure this place is safe.
antagonize: (090)

[personal profile] antagonize 2015-07-18 11:34 pm (UTC)(link)
Could be one, could be both. There's only one way to find out. But 's not looking good for us, willy abductees. [He shrugs, and then drums his fingers against the wall. It's solid, but...]

Well? Let's get on it. Make some contingency plans while we're at it, too. It'd be so sad if Rome burned down on us because we were too complacent to plan ahead.
borntochoose: (Are all made of gold)

[personal profile] borntochoose 2015-07-19 08:06 pm (UTC)(link)
[That makes Clark raise an eyebrow. Not that he minds doing the dirty job, really, but that sounded too much like an order and he was never good at taking those.]

The way you’re saying that makes it sound like I’m the only one who’s going to do that. I hope if we really get a backup plan going it will be a team effort- the problem will be getting the ‘team’ to work together.
antagonize: (077)

[personal profile] antagonize 2015-07-20 06:55 am (UTC)(link)
Hey, now. Don't get your knickers in a twist. Do you think I'd slack off and let you do all the work? I'm hurt.

[... That could have been phrased in a nicer way, but he doesn't really care to be nice. It helps that he's coming to the realization that Superman has no idea who he is, of course.]
borntochoose: (K - (no))

[personal profile] borntochoose 2015-07-20 07:29 pm (UTC)(link)
Considering this is our very first conversation I don't really have much to go by, I'm afraid. [There's your confirmation, Jason.]

Okay, I have to ask: is the helmet for safety reasons...?
antagonize: (079)

[personal profile] antagonize 2015-07-21 06:39 am (UTC)(link)
[Sweet. Now he can spend the rest of this conversation wondering about why is that.]

It keeps the bullets out of my brainpan, if that's what you're asking.
borntochoose: (I can't escape this now)

[personal profile] borntochoose 2015-07-23 05:49 pm (UTC)(link)
[Kal raises an eyebrow.]

Well, I was. But now I'm asking what kind of living you have that makes you need a bulletproof helmet. [He'd assumed that was simply a suit, maybe he should have paid more attention to the helmet?]
antagonize: (078)

[personal profile] antagonize 2015-07-25 03:27 am (UTC)(link)
Well, y'know, the usual kind that demands a bulletproof helmet.

[In other words, he's being cagey about this.

But then he gestures at him.]


What about you? What kind of living do you do that requires this whole getup?
borntochoose: (1 (56))

[personal profile] borntochoose 2015-07-25 08:49 pm (UTC)(link)
This whole getup [He motions up and down his skinsuit.] are my people's ceremonial robes.

And this [He points at the S-shield.] Are my people's coat of arms. I wear this to be a- well. I guess they call it being a 'superhero' but I never felt comfortable with that.
antagonize: (008)

[personal profile] antagonize 2015-08-02 07:45 pm (UTC)(link)
Noted. [... He almost says "very sentimental", but he's not too inclined to upset the guy with super strength.]

Then what do you feel comfortable with? Vigilante? Concerned citizen? Rent-a-cop...?
borntochoose: (I wanna save that light)

[personal profile] borntochoose 2015-08-05 01:07 pm (UTC)(link)
I'm going to go with 'concerned citizen'. [Even though he's pretty sure vigilante would be more adequate. It's now what he wants to become but it is, apparently, how he's viewed.]

So that's my answer. And you seem pretty okay with the idea, so I'm going to guess you have people like me where you come from. But that still doesn't tell me what kind of job makes you go around wearing a bulletproof helmet.