monstermasher: (Default)
JUMPSCARES MOD. ([personal profile] monstermasher) wrote in [community profile] jumpscares2015-07-09 11:52 am

( OPEN ) GAME START.

▶ WHO: Everyone.
▶ DATE: July 9th, 2015 (Day 1)
▶ WARNINGS: Blood, violence, general zombie horror.
▶ SUMMARY: You've met with a bad... however that line goes. Welcome to Earth.

GOOD MORNING!


Please try and ignore whatever it is that you just heard. It should only last for up to a minute... maybe.

It... it is morning, right?

There are no windows.

There's a light, but it's barely considered one. The compound runs on a solar generator, but that doesn't mean it has a lot of power. The light seems to be hanging from the ceiling, swinging precariously. That's when you might actually start to wake up, sit up, find the things that are familiar to you... and then some of the things that aren't. It'd be wise to explore the small room you're in before leaving through the steel door, but there's nobody around to tell you that.

Outside is a tightly knit compound, just as dark and metallic as the room. The hallway you're in houses dozens more doors identical to yours, and if you're unlucky there may be more people poking their heads out through them, just like you. There's a dull glowing sign that reads MEDICAL BAY but not all of you remember being hurt. Some of you may be just fine, apart from the memory of the sound you heard when waking up.

The Medical Bay is stocked with enough medicine to last a couple of months. There's almost everything that can be found in a hospital. Somebody was thinking ahead.

Outside of the Medical Bay are more doors, some are even locked—many aren't. There are living quarters, a food storage, a kitchen, some laboratories; even a room full of computers and nothing else, all with a screen asking for a password. There's only two doors out of the compound, a vehicle bay with what appear to be a few military jeeps and trucks, and the front doors. It's on the inside of the front doors that something is painted in bright red, flecked with what smell like blood:

DO NOT GO OUTSIDE WITHOUT A GUN AND WATER.
GUNSHOTS ATTRACT THEM.
HOLLOWS IS 1.3 MILES NORTH OF HERE.
GOOD LUCK.


And on the outside of the doors, if you choose to open them:

THE WORLD ENDED JULY 3RD, 2015.


Now... how long ago was that? And where is this place? Luckily for you, Hollows is a small town that can be raided. It hasn't been too long since the apocalypse—surely you'll be able to find something there. Batteries, food, weapons, maybe some people—and what you're guaranteed to find. Them, whatever that means.

Outside of the compound there's a fence with a single gate. Nothing can get past this unless you let them in for tea, so be careful. There's a shooting range and a large shed full of weapons and ammo, enough to last two months if you're careful. Guns, knives, anything that would be used by the military and police is hidden away in the shed. There are even a few hunting bows with arrows.

If you climb up the ladder to the top of the wall, there's enough room to walk along the top. There's definitely something moving in the distance, something you should definitely be worrying about. Maybe it's time to get a good look with a sniper rifle...?

Oh.

It's gone.

Maybe it was just a trick of the light. Regardless, it's impossible for everyone to stay in the compound forever. There are nefarious things at work! The choices are to go to Hollows, stick around, or go somewhere else. Really, the world is almost a blank slate. Maybe more of a used slate, but still yours to explore.

When the night comes, you should be hiding. The screamers, the ragers, whatever the hell they are, are running full tilt through the streets and across the landscape, running through anything in their way, ripping apart anything alive. If you don't make any noise, they won't notice you. Especially since they're stuck listening to each other. But if you get noticed by one, it won't be long until a horde forms... you might be able to outrun one for awhile, but they don't seem to let up on their breakneck pace. Maybe someone should have told you how to kill them.

OOC NOTES.


There will be zombies in Hollows. Whether you meet them on the way there is up to you. Apart from the undead and the animals (maybe somebody should let those poor creatures out of their houses) the town is completely deserted. In fact, the closest thing you can find to a human are the bodies of those who died without being bitten, and there's even few of those. You can find anything you'd find in a normal town here, and are free to loot and raid the houses and stores—the cops won't be coming, after all. The power is OFF apart from what you can find that is solar powered or still has a charge. If you're lucky and find another town while exploring the first few weeks, you might find an area that still has power—thank hydroelectricity.

Just keep in mind travel time... and travel expenses.

You have creative freedom over everything else. The world is open. The only stationary places are landmarks and cities—if you want to go to Texas and talk to the poor astronauts stranded up in space, it's there. (Might be a long trip, though...)

If your character can figure it out by geography before getting to Hollows, the compound is located a few hours from the west coast, in California.

The way to kill a zombie is blunt force to the head. The head doesn't need to be removed, but significant damage needs to be done to it. This does not include the throat—it needs to be a headshot.

There's also a glaring hint. The computers in the compound, asking for a password. It is impossible to hack at this time. There will be more on this later!

Finally, if your character is exploring outside of the compound (or extensively inside of it) there's a comment here for linking me the thread. You can also PM me! I'll be ducking in with what your character may or may not have found, via a response to the actual RP thread.

IF YOU HAVE ANY QUESTIONS please direct them here!
controlledvariable: (civvies -- what was that?)

[personal profile] controlledvariable 2015-07-12 09:07 am (UTC)(link)
The hair isn't like... on fire, is it?

[Which might seem like a weird question, but it's possible that Medusa could be from Tamaran like Starfire.]
blackagar: (stare: bedroom eyes)

[personal profile] blackagar 2015-07-12 09:13 am (UTC)(link)
[ That earns her a curious look; has she... met people with flaming hair? It doesn't sound that outlandish to him. It's possible some of his citizens have developed that. But no, and he shakes his head, then adds: ] It's very, very long.
controlledvariable: (PB >> I've fallen down)

[personal profile] controlledvariable 2015-07-12 09:17 am (UTC)(link)
Okay, cool. I just know an alien who has red hair that's on fire. It's also really long.

[It'd be nice of Starfire were here, she'd could just blow up all the zombies.]

But I'll keep an eye out for Queen Medusa.

[wait]

Does that make you a king?
blackagar: (contemplate: costume redesigns)

[personal profile] blackagar 2015-07-12 09:22 am (UTC)(link)
[ Alright, she casually knows aliens, this woman is definitely someone. A superhero, judging by the clothing she's wearing. He wonders if she has any powers he hasn't seen yet  — they always seem to have powers. Her question gets a nod, along with the realization that they haven't actually introduced themselves yet. ]

My name is Black Bolt. [ He uses the signs for each word of his shortened name; it's easier than spelling his full name. ]
controlledvariable: (civvies -- I'm just tired)

[personal profile] controlledvariable 2015-07-12 09:25 am (UTC)(link)
[Okay, she looks a little impressed that he's apparently a king. That's kind neat.

Play it cool, Brown.]


Black Bolt?

[Just to make sure she's got it right.]

I'm Batgirl.
blackagar: (warm: you gonna finish that taco)

[personal profile] blackagar 2015-07-12 09:30 am (UTC)(link)
[ Batgirl. Definitely a superhero. He nods again, and this one is closer to a head-only bow, an introduction. His eyes turn back ahead again, and he gestures toward the storefront at the end of the block: CVS Pharmacy. It's right in the name, see? He hopes it's what she was looking for. ]
controlledvariable: (Batgirl -- nailed it)

[personal profile] controlledvariable 2015-07-12 09:33 am (UTC)(link)
[She opens her mouth to say something, then follows his gesture instead and grins.]

Jackpot. Now let's just hope it isn't full of zombies.

[It's probably full of zombies.]
blackagar: no cause for alarm officer (threat: GONNA DO ACTION)

[personal profile] blackagar 2015-07-12 09:12 pm (UTC)(link)
[ That would be sort of unfortunate. It'd be tough to take care of more of those creatures without some collateral damage, and apparently whatever this store carries is of some value. He moves on with a small frown, gets to the door, and — ah, power is off. That won't be opening automatically any time soon. He glances back over his shoulder at Batgirl for a moment, enough to tell her to be ready, and hauls the doors apart. It's only silent and dark inside — so far. ]
controlledvariable: (Batgirl -- I'm spooky right?)

[personal profile] controlledvariable 2015-07-13 07:56 am (UTC)(link)
[As soon as they're inside, Steph flicks down her infra-red lenses, looking around the store in hopes of spotting anything before it spots them.]

Do me a favor and don't turn any lights on without a warning, kay?

[Since - infra-red.]

And we've got a friend down aisle two, do you want it or will I go?

[She still doesn't like killing them, but supplies are necessary, and the last thing she wants is someone else coming in here for medicine and getting bitten.]
blackagar: no cause for alarm officer (power: devastation)

[personal profile] blackagar 2015-07-13 01:18 pm (UTC)(link)
[ Aisle two? He glances up at the numbers atop the rows for just a moment, and without an answer, strides toward the aforementioned aisle himself. It's unpleasant, but since she's the one that knows what they're looking for and all he can do is take care of any trouble, it makes more sense that he take the job.

A spark of blue begins to dance around the ornament at his forehead as he walks, and to infrared vision, his right arm would be beginning to glow brightly. The creature notices him about halfway down the aisle and starts toward him with a quick shuffle. He ducks under its uncoordinated grab for him, and though the punch he swings isn't fast or with any particular strength behind it, that heated power flares on contact and its head disintegrates. The blue sparking goes dead as the body falls, and he turns to head back toward Batgirl. ]
controlledvariable: (PB >> I want the applause)

[personal profile] controlledvariable 2015-07-15 10:51 am (UTC)(link)
[Steph watches carefully, even as she wanders silently down the next aisle, heading for the prescriptions stored at the back. The glowing is another thing to be filed away, as is the sheer power this man seems to have, but she doesn't feel particularly concerned.

It seems like he's on their side, at least for now.]


Thanks, that was a lot quicker than it would've been for me.

[Not that it - really took her that long before, but still.]
blackagar: (stern: so not pouting)

[personal profile] blackagar 2015-07-20 04:56 am (UTC)(link)
[ He nods vaguely, expressionless. The only other option would be to let his unsettled discontent show, and of course there's no use in that. They're being forced to kill what are — or once were — humans, which doesn't sit particularly well with him, but there's nothing currently to be done about it. No use in showing as much, then.

He rejoins Batgirl at the back of the store, but keeps half-turned to keep a careful watch on the rest of the store around them. He's not comfortable in here, not at all. Hopefully her errand is finished quickly. ]
controlledvariable: (PB >> I've tried to make)

[personal profile] controlledvariable 2015-07-20 11:41 am (UTC)(link)
[Steph focuses on prescriptions that people might need desperately, packing them all into a bag she pulled from her utility belt, then she goes for birth control, aspirin, and whatever else can fit.

The last things she grabs are tampons, a lot of tampons, because she's seen enough women in the compound that it's going to be necessary.

It doesn't take her too long, because she doesn't want to spend too much time in an enclosed space like this.]


I'm good to go unless you wanna pick anything up?
blackagar: (stare: whoa say that again)

[personal profile] blackagar 2015-07-20 02:51 pm (UTC)(link)
[ He's unfamiliar with most of the things in here, but can at least recognize what they're for. He considers for a few seconds whether there's anything he needs (there isn't, not him personally), then tosses a questioning glance and a signed, spelled out word over to her: ]

Antibiotics?

[ She's grabbed them already, he's sure, but it's all he can think of that any of his people, were he to run into them here, would need. ]
controlledvariable: (Batgirl -- maybe it'd work)

[personal profile] controlledvariable 2015-07-22 03:56 am (UTC)(link)
[Steph watches the sign, the nods in confirmation.]

Got as many as I could carry.

[Though there is a little space left in the bag, which she tosses some tins of protein powder into. It's not exactly her favourite, but she figures it'll be good to have as a meal substitute, just in case.]

And now I'm definitely good.