monstermasher: (Default)
JUMPSCARES MOD. ([personal profile] monstermasher) wrote in [community profile] jumpscares2015-07-09 11:52 am

( OPEN ) GAME START.

▶ WHO: Everyone.
▶ DATE: July 9th, 2015 (Day 1)
▶ WARNINGS: Blood, violence, general zombie horror.
▶ SUMMARY: You've met with a bad... however that line goes. Welcome to Earth.

GOOD MORNING!


Please try and ignore whatever it is that you just heard. It should only last for up to a minute... maybe.

It... it is morning, right?

There are no windows.

There's a light, but it's barely considered one. The compound runs on a solar generator, but that doesn't mean it has a lot of power. The light seems to be hanging from the ceiling, swinging precariously. That's when you might actually start to wake up, sit up, find the things that are familiar to you... and then some of the things that aren't. It'd be wise to explore the small room you're in before leaving through the steel door, but there's nobody around to tell you that.

Outside is a tightly knit compound, just as dark and metallic as the room. The hallway you're in houses dozens more doors identical to yours, and if you're unlucky there may be more people poking their heads out through them, just like you. There's a dull glowing sign that reads MEDICAL BAY but not all of you remember being hurt. Some of you may be just fine, apart from the memory of the sound you heard when waking up.

The Medical Bay is stocked with enough medicine to last a couple of months. There's almost everything that can be found in a hospital. Somebody was thinking ahead.

Outside of the Medical Bay are more doors, some are even locked—many aren't. There are living quarters, a food storage, a kitchen, some laboratories; even a room full of computers and nothing else, all with a screen asking for a password. There's only two doors out of the compound, a vehicle bay with what appear to be a few military jeeps and trucks, and the front doors. It's on the inside of the front doors that something is painted in bright red, flecked with what smell like blood:

DO NOT GO OUTSIDE WITHOUT A GUN AND WATER.
GUNSHOTS ATTRACT THEM.
HOLLOWS IS 1.3 MILES NORTH OF HERE.
GOOD LUCK.


And on the outside of the doors, if you choose to open them:

THE WORLD ENDED JULY 3RD, 2015.


Now... how long ago was that? And where is this place? Luckily for you, Hollows is a small town that can be raided. It hasn't been too long since the apocalypse—surely you'll be able to find something there. Batteries, food, weapons, maybe some people—and what you're guaranteed to find. Them, whatever that means.

Outside of the compound there's a fence with a single gate. Nothing can get past this unless you let them in for tea, so be careful. There's a shooting range and a large shed full of weapons and ammo, enough to last two months if you're careful. Guns, knives, anything that would be used by the military and police is hidden away in the shed. There are even a few hunting bows with arrows.

If you climb up the ladder to the top of the wall, there's enough room to walk along the top. There's definitely something moving in the distance, something you should definitely be worrying about. Maybe it's time to get a good look with a sniper rifle...?

Oh.

It's gone.

Maybe it was just a trick of the light. Regardless, it's impossible for everyone to stay in the compound forever. There are nefarious things at work! The choices are to go to Hollows, stick around, or go somewhere else. Really, the world is almost a blank slate. Maybe more of a used slate, but still yours to explore.

When the night comes, you should be hiding. The screamers, the ragers, whatever the hell they are, are running full tilt through the streets and across the landscape, running through anything in their way, ripping apart anything alive. If you don't make any noise, they won't notice you. Especially since they're stuck listening to each other. But if you get noticed by one, it won't be long until a horde forms... you might be able to outrun one for awhile, but they don't seem to let up on their breakneck pace. Maybe someone should have told you how to kill them.

OOC NOTES.


There will be zombies in Hollows. Whether you meet them on the way there is up to you. Apart from the undead and the animals (maybe somebody should let those poor creatures out of their houses) the town is completely deserted. In fact, the closest thing you can find to a human are the bodies of those who died without being bitten, and there's even few of those. You can find anything you'd find in a normal town here, and are free to loot and raid the houses and stores—the cops won't be coming, after all. The power is OFF apart from what you can find that is solar powered or still has a charge. If you're lucky and find another town while exploring the first few weeks, you might find an area that still has power—thank hydroelectricity.

Just keep in mind travel time... and travel expenses.

You have creative freedom over everything else. The world is open. The only stationary places are landmarks and cities—if you want to go to Texas and talk to the poor astronauts stranded up in space, it's there. (Might be a long trip, though...)

If your character can figure it out by geography before getting to Hollows, the compound is located a few hours from the west coast, in California.

The way to kill a zombie is blunt force to the head. The head doesn't need to be removed, but significant damage needs to be done to it. This does not include the throat—it needs to be a headshot.

There's also a glaring hint. The computers in the compound, asking for a password. It is impossible to hack at this time. There will be more on this later!

Finally, if your character is exploring outside of the compound (or extensively inside of it) there's a comment here for linking me the thread. You can also PM me! I'll be ducking in with what your character may or may not have found, via a response to the actual RP thread.

IF YOU HAVE ANY QUESTIONS please direct them here!
mucked: (☂ catch a tiger)

[personal profile] mucked 2015-07-19 03:05 pm (UTC)(link)
"It's likely, isn't it?"

Perhaps what she speaks from now isn't some manner of espionage experience, but instead the hard cold reality of having lived her teenage years while the western world slouched through the Great Depression. Hardly anything is owned fresh, and Peggy lays no more claim to her room in his facility than the one she'd rented at the Griffith back in New York. 1946.

"They're so impersonal to begin with. And for my own peace of mind, I think I would rather imagine they weren't purpose built for us."
borntochoose: (and tell the others)

[personal profile] borntochoose 2015-07-20 07:29 pm (UTC)(link)
Well, he definitely has to give her that. He makes a face as he looks around.

“But can’t even rule that out. I mean” He motions at her, then back at himself. “They brought us here. Somehow, they managed to kidnap us from our own world and bring us here and so far no one I have talked to has any idea how they managed it, or any memory of it. What’s building a facility like this next to that?”
mucked: (☂ we will save your brothers)

[personal profile] mucked 2015-07-21 04:09 pm (UTC)(link)
She hums: one short note of agreement. Their predicament places them precisely on the knife's edge of uncertainty -- and it's unclear whether their recruitment had been intentional or some unfortunate side-effect of a larger problem. Either option makes her skin crawl. Makes her spine shake.

"Problem is, we're all fresh. All new. I've not managed to find or speak to a single person who isn't in precisely the same boat as...you and I."

And it clearly wears on her. Aggravates her. What's a spy to do, with no-one fit for interrogation?
borntochoose: (I say it's up to fate)

[personal profile] borntochoose 2015-07-23 05:49 pm (UTC)(link)
Clark nods, fighting the urge to bite his lower lip like he always does when he’s nervous. It’s been… a while, since he was actually nervous. Since Zod, probably, and by then he was more terrified than something as simple as ‘nervous’. It’s… well.

Unnerving.

“Maybe whatever they use to bring us here just started working. Or maybe they get rid of the last batch of people before bringing new people in? If they want to keep us clueless, that would be a great way to start. But all of this is a wild guess. We don’t even know who ‘they’ are.”
mucked: (☂ you and me have seen everything)

[personal profile] mucked 2015-07-27 02:13 pm (UTC)(link)
They could be anyone. Could be victims or villains. Desperate survivors or devious enemies. But no matter what their motive, she believes they have something to do to the people now blearily making their way through the compound left abandoned. For that reason alone, Peggy could only consider them in opposition. The world beyond her immediate self was a problem fit to be solved. Somehow.

"I wonder if they even know who they are," she huffed as she waggled the empty file-folder once in the air before handing it back to...Superman. Lord above, but she wouldn't get used to calling him that. Not in her own mind. Not ever.
borntochoose: (When you feel my heat)

[personal profile] borntochoose 2015-07-28 08:31 pm (UTC)(link)
Clark was honestly still not used to the moniker himself, but it was a simple way to keep a secret identity. Kal-El still felt way to personal to just share it around- he had only known his birth name for months and the only people who had used it had been an A.I. and people who’d tried to kill him. So he was going to keep it to himself for a little longer.

“Well, someone has to have brought us here at one point, they had to be conscious for that.” He frowned as he took the file. “…Right?”
mucked: (☂ your face to face)

[personal profile] mucked 2015-07-30 03:40 pm (UTC)(link)
Peggy's shrug was the very picture of non-committal. Torn between building up an enemy in her mind and wanting to believe no one could so wilfully selfish as all this.

"Difficult to say. I've known a fair few brilliantly clever scientists in my time, sir. I can imagine the kind of situation where something akin to this was someone else's accident. Unintended. But I'm not certain whether that makes it any better."
borntochoose: (And the cards all fold)

[personal profile] borntochoose 2015-08-01 04:59 pm (UTC)(link)
“Oh. The sir is really- it’s not necessary.” He was even blushing, chuckling a bit to hide some of his awkwardness. He wasn’t sure of the woman’s age but her entire attitude after she’d dropped the innocent disguise made him think she was more deserving of that than he was.

“But I suppose you’re right. I mean, that’s how it always happens in the novels isn’t it? A well-meaning scientist, something goes wrong… maybe opening a portal to bring us here was their last hope? Their last attempt?”
mucked: (☂ i thought you died alone)

[personal profile] mucked 2015-08-02 11:49 am (UTC)(link)
"If it's all the same to you--" and she knew it likely wouldn't be "--I rather thing sir is a simpler thing to say than Superman."

It was true that there were other quibbles on which they must attend. Other things to be discussed. But they wouldn't get much far in discussing them until she felt comfortable with one moniker or the other. Ideally, a Mister would be most appropriate.

But Mister Superman sounded ridiculous.
borntochoose: (Don't tell the gods I left a mess)

[personal profile] borntochoose 2015-08-05 01:07 pm (UTC)(link)
He didn't even bother trying to hide the amused snort.

"Fair enough. I guess if people can get used to calling me 'Superman' I can get used to 'sir'. It sounds a lot less bombastic, actually."