monstermasher: (Default)
JUMPSCARES MOD. ([personal profile] monstermasher) wrote in [community profile] jumpscares2015-07-09 11:52 am

( OPEN ) GAME START.

▶ WHO: Everyone.
▶ DATE: July 9th, 2015 (Day 1)
▶ WARNINGS: Blood, violence, general zombie horror.
▶ SUMMARY: You've met with a bad... however that line goes. Welcome to Earth.

GOOD MORNING!


Please try and ignore whatever it is that you just heard. It should only last for up to a minute... maybe.

It... it is morning, right?

There are no windows.

There's a light, but it's barely considered one. The compound runs on a solar generator, but that doesn't mean it has a lot of power. The light seems to be hanging from the ceiling, swinging precariously. That's when you might actually start to wake up, sit up, find the things that are familiar to you... and then some of the things that aren't. It'd be wise to explore the small room you're in before leaving through the steel door, but there's nobody around to tell you that.

Outside is a tightly knit compound, just as dark and metallic as the room. The hallway you're in houses dozens more doors identical to yours, and if you're unlucky there may be more people poking their heads out through them, just like you. There's a dull glowing sign that reads MEDICAL BAY but not all of you remember being hurt. Some of you may be just fine, apart from the memory of the sound you heard when waking up.

The Medical Bay is stocked with enough medicine to last a couple of months. There's almost everything that can be found in a hospital. Somebody was thinking ahead.

Outside of the Medical Bay are more doors, some are even locked—many aren't. There are living quarters, a food storage, a kitchen, some laboratories; even a room full of computers and nothing else, all with a screen asking for a password. There's only two doors out of the compound, a vehicle bay with what appear to be a few military jeeps and trucks, and the front doors. It's on the inside of the front doors that something is painted in bright red, flecked with what smell like blood:

DO NOT GO OUTSIDE WITHOUT A GUN AND WATER.
GUNSHOTS ATTRACT THEM.
HOLLOWS IS 1.3 MILES NORTH OF HERE.
GOOD LUCK.


And on the outside of the doors, if you choose to open them:

THE WORLD ENDED JULY 3RD, 2015.


Now... how long ago was that? And where is this place? Luckily for you, Hollows is a small town that can be raided. It hasn't been too long since the apocalypse—surely you'll be able to find something there. Batteries, food, weapons, maybe some people—and what you're guaranteed to find. Them, whatever that means.

Outside of the compound there's a fence with a single gate. Nothing can get past this unless you let them in for tea, so be careful. There's a shooting range and a large shed full of weapons and ammo, enough to last two months if you're careful. Guns, knives, anything that would be used by the military and police is hidden away in the shed. There are even a few hunting bows with arrows.

If you climb up the ladder to the top of the wall, there's enough room to walk along the top. There's definitely something moving in the distance, something you should definitely be worrying about. Maybe it's time to get a good look with a sniper rifle...?

Oh.

It's gone.

Maybe it was just a trick of the light. Regardless, it's impossible for everyone to stay in the compound forever. There are nefarious things at work! The choices are to go to Hollows, stick around, or go somewhere else. Really, the world is almost a blank slate. Maybe more of a used slate, but still yours to explore.

When the night comes, you should be hiding. The screamers, the ragers, whatever the hell they are, are running full tilt through the streets and across the landscape, running through anything in their way, ripping apart anything alive. If you don't make any noise, they won't notice you. Especially since they're stuck listening to each other. But if you get noticed by one, it won't be long until a horde forms... you might be able to outrun one for awhile, but they don't seem to let up on their breakneck pace. Maybe someone should have told you how to kill them.

OOC NOTES.


There will be zombies in Hollows. Whether you meet them on the way there is up to you. Apart from the undead and the animals (maybe somebody should let those poor creatures out of their houses) the town is completely deserted. In fact, the closest thing you can find to a human are the bodies of those who died without being bitten, and there's even few of those. You can find anything you'd find in a normal town here, and are free to loot and raid the houses and stores—the cops won't be coming, after all. The power is OFF apart from what you can find that is solar powered or still has a charge. If you're lucky and find another town while exploring the first few weeks, you might find an area that still has power—thank hydroelectricity.

Just keep in mind travel time... and travel expenses.

You have creative freedom over everything else. The world is open. The only stationary places are landmarks and cities—if you want to go to Texas and talk to the poor astronauts stranded up in space, it's there. (Might be a long trip, though...)

If your character can figure it out by geography before getting to Hollows, the compound is located a few hours from the west coast, in California.

The way to kill a zombie is blunt force to the head. The head doesn't need to be removed, but significant damage needs to be done to it. This does not include the throat—it needs to be a headshot.

There's also a glaring hint. The computers in the compound, asking for a password. It is impossible to hack at this time. There will be more on this later!

Finally, if your character is exploring outside of the compound (or extensively inside of it) there's a comment here for linking me the thread. You can also PM me! I'll be ducking in with what your character may or may not have found, via a response to the actual RP thread.

IF YOU HAVE ANY QUESTIONS please direct them here!
controlledvariable: (PB >> but when you're withdrawn)

[personal profile] controlledvariable 2015-07-19 02:39 am (UTC)(link)
Technically I don't count as a dead kid, but I think I got close enough to know when someone's projecting.

[If this was about teen sidekicks, she'd have something different to say, but it's about Ellie.]
antagonize: (077)

[personal profile] antagonize 2015-07-19 03:17 am (UTC)(link)
Think what you want, but that was a warning. Maybe you'll know how to heed it.

[Well. He's a gigantic jerk and what else is new??]
controlledvariable: (PB >> this life my own)

[personal profile] controlledvariable 2015-07-19 03:18 am (UTC)(link)
You think I'm not gonna do everything I can to make sure the kids here stay safe?

[Insulted tbh]
antagonize: (076)

[personal profile] antagonize 2015-07-19 03:26 am (UTC)(link)
[He snorts. There's a punch line somewhere in here.]

No. I think you're going to do everything you can to make sure they stay safe. You wouldn't be playing dress-up if that weren't the case.
controlledvariable: (PB >> it's not only you)

[personal profile] controlledvariable 2015-07-19 03:51 am (UTC)(link)
Then what makes you think I need the warning?
antagonize: (080)

[personal profile] antagonize 2015-07-19 03:56 am (UTC)(link)
Figure it out yourself. You don't expect me to spoon feed everything to you, do you?

[Spoiler: He thinks she's destined to fail.

To be fair, he thinks the same of all vigilantes.]
controlledvariable: (civvies -- shut up jordana)

[personal profile] controlledvariable 2015-07-19 04:20 am (UTC)(link)
I got enough of the cryptic shit from my dad, to be honest.

[but at least Jason has managed to press some buttons.]
antagonize: (008)

[personal profile] antagonize 2015-07-20 06:00 am (UTC)(link)
Whatever problems you've got with "daddy dearest" are not on me.

[... He is the last person who should be talking about daddy issues. Yeah.]
controlledvariable: undercover (PB >>  to be a hand to gather)

[personal profile] controlledvariable 2015-07-20 11:14 am (UTC)(link)
That's rich, coming from you.

[It's a low blow, but he started it.]
antagonize: (078)

[personal profile] antagonize 2015-07-21 06:18 am (UTC)(link)
Is that meant to hit a nerve? Because I'm extremely underwhelmed if that's the extent of your smack talk.

[This is why he can never have a civil conversation ever.]
controlledvariable: (PB >> now we're in the ring)

[personal profile] controlledvariable 2015-07-21 10:48 am (UTC)(link)
I'm just pointing out a fact.

[Except - she realizes that she was trying to play nice with Jason, and that's gone down hill.

Steph lets out a dramatic sigh.]


But clearly you did, sorry.

[Hit a nerve for her, and she's even apologizing for it, which says a lot.]
antagonize: (086)

[personal profile] antagonize 2015-07-23 10:04 am (UTC)(link)
Fact, or maybe you've been grossly misinformed.

[Wow. Who is he kidding? Answer: Absolutely no one.

... But he has no idea what to do with that apology, so he doesn't comment on it like the emotionally mature adult he is.]


So — give Batgirl a few hours, and the most exciting discovery she makes are the coordinates to Disneyland. Anything else?

[Look. This is him trying to edge back into a "nice" conversation, okay.]
controlledvariable: (PB >> no I'm not scared)

[personal profile] controlledvariable 2015-07-23 10:16 am (UTC)(link)
[She'll take no response as "apology accepted", since she figures he'd keep pushing the point if he didn't accept it.]

Got some blood samples from a few non-zombie corpses. One suicide and one blunt trauma. The actual zombies are pretty run of the mill; slow, seem to respond to sound and movement, killed by head trauma.

[Steph shrugs.]

I've got less than I'd like, but there's still time.
antagonize: (076)

[personal profile] antagonize 2015-07-24 09:02 pm (UTC)(link)
[Samples from the non-zombie corpses is a good find, but it's not like he's going to compliment her over it. That would be gross, and there's no guarantee she'll find anything interested in it after running it through a lab.

So.]


No samples from zombies?
controlledvariable: (civvies -- hey it could've been worse)

[personal profile] controlledvariable 2015-07-25 12:15 pm (UTC)(link)
It's on the list for next time I'm out, last time I had other priorities.

[Ellie was looking pretty rough when Steph found her; getting her patched up and ensuring she was safe was priority one.]

And I figured they're not going anywhere fast.

[because of the shuffling?? get it???

hahaha]
antagonize: (008)

[personal profile] antagonize 2015-07-26 01:37 am (UTC)(link)
... Because they're slow.

[He gets it. He wishes he didn't.

She can probably hear him rolling his eyes behind that helmet???

THAT WASN'T EVEN WITTY.]
controlledvariable: (Batgirl -- I ain't even mad)

[personal profile] controlledvariable 2015-07-26 01:42 am (UTC)(link)
Ba-dum-tish.

[Steph, in true Steph fashion, also mimes the drumming to accompany that, because she's the worst.]
antagonize: (084)

[personal profile] antagonize 2015-07-26 01:51 am (UTC)(link)
Well, now we know. If Batgirl doesn't work out for you, you could always be a washed up comedian.

[Not even one at the height of their fame. This is what she gets for miming the drumming, okay.]
controlledvariable: (PB >> I want the applause)

[personal profile] controlledvariable 2015-07-26 01:54 am (UTC)(link)
And here I was planning on stripping as a back up career.

[Why is she this way.]
antagonize: (080)

[personal profile] antagonize 2015-07-26 02:03 am (UTC)(link)
Maybe in dire straits?

[This conversation just keeps going back and forth...........]
controlledvariable: (PB >> I've fallen down)

[personal profile] controlledvariable 2015-07-26 02:11 am (UTC)(link)
[Keeping people on the back foot, conversation-wise, is something she likes to do.]

Are you saying I wouldn't make a good stripper?
antagonize: (079)

[personal profile] antagonize 2015-07-26 02:16 am (UTC)(link)
Is that how you're going to interpret it? That's gotta say something about your self-esteem.

[He is never going to give a straight answer for this type of question. Okay? Okay.]
controlledvariable: (PB >> so we're ready)

[personal profile] controlledvariable 2015-07-26 02:39 am (UTC)(link)
Daddy issues and self-esteem problems, anything else you wanna decide I have?

[Her tone is light, though, still just joking.]
antagonize: (008)

[personal profile] antagonize 2015-07-30 08:20 pm (UTC)(link)
Nah. I think you're good for now.

[... Which implies that he'll find something else to add to that list, sooner or later.]